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Ancient Ember Wiki
Reference for all custom systems added to the FireRed base game.
Accurate as of the snapshot date — not kept live during active development.
Gear
Slots, rarities, 15 prefixes, 15 suffixes, quality, set bonuses, bag management
Relics
Trainer passives — shiny rate, XP, money, drop chance and more, scaled by rarity
Shards & Crafting
Gear Shards, Radiant Shards, Altar, Forge, Transmuter, Mystic, Augmenter, Gamble
Legendary Gear
14 unique items, gym leader and champion drops, effects and restrictions
Corrupted Zones
Hourly rotating danger zones — 3× drops, 3× shiny, harder Pokémon, 15-battle burnout
Quests
10 bounty templates — defeat trainers, catch Pokémon, type slayers. Shard + gear rewards
NPCs & Locations
Merchant, Scrapper, Altar, Forge, Gambler, Chest, Scholar and more — every town
Drop Modifiers
All stacking multipliers — Well Rested, First Blood, Loot Filter, Pity, Lucky Drop
Progression
Battle Streak, milestones, gym bounties, death penalty, difficulty scaling